开放世界-游戏服务端开发-微服务/架构方向(上海)
Core
Design and implement high-performance microservice architectures for open-world game servers, ensuring stability and scalability for live operations.
Role type
Senior IC backend game server engineer (microservices/architecture)
Builds
Scalable game server infrastructure and core gameplay logic for open-world titles
Domain
Online gaming, distributed systems, high-concurrency architecture
Required skills
C/C++, Linux system administration, network programming, distributed system design, high-concurrency optimization, database management (MySQL/Redis/MongoDB), RPC mechanisms, threading and coroutine management
Preferred skills
MMO RPG server framework design, disaster recovery and scaling strategies
Technologies
Linux, C, C++, MySQL, Redis, MongoDB, TCP/IP, RPC
Responsibilities
Design Linux-based game server architectures; Implement server-side system functions and logic; Develop technical solutions and monitor system health; Handle live issue resolution and version deployments
Seniority
Senior, hands-on IC