开放世界-游戏玩法策划-关卡玩法(上海)
Core
Design gameplay for main story, side quests, and world tasks in an open-world game, focusing on exploration, puzzles, combat, chases, stealth, and scene interaction.
Role type
Senior IC open-world gameplay designer (level design)
Builds
Open-world game content including POIs, exploration mechanics, world events, and unique gameplay features
Domain
Video games (Open-world RPG/Action)
Required skills
Open-world game development experience, Puzzle/Chase/Vehicle gameplay design, UE Blueprints or scripting, Independent prototype creation, Spatial design, Level pacing design
Preferred skills
None stated
Technologies
UE Blueprints
Responsibilities
Design gameplay flows and spatial structures combining player abilities with level space; Validate gameplay prototypes and level gray-boxes; Optimize gameplay rhythm, fun, and visual effects based on playtest feedback.
Seniority
Senior, hands-on IC