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开放世界-游戏玩法策划-关卡玩法(上海)

Hangzhou, China💼 Full-time🗓 2026-09-28

Core

Design gameplay for main story, side quests, and world tasks in an open-world game, focusing on exploration, puzzles, combat, chases, stealth, and scene interaction.

Role type

Senior IC open-world gameplay designer (level design)

Builds

Open-world game content including POIs, exploration mechanics, world events, and unique gameplay features

Domain

Video games (Open-world RPG/Action)

Required skills

Open-world game development experience, Puzzle/Chase/Vehicle gameplay design, UE Blueprints or scripting, Independent prototype creation, Spatial design, Level pacing design

Preferred skills

None stated

Technologies

UE Blueprints

Responsibilities

Design gameplay flows and spatial structures combining player abilities with level space; Validate gameplay prototypes and level gray-boxes; Optimize gameplay rhythm, fun, and visual effects based on playtest feedback.

Seniority

Senior, hands-on IC

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