魔方在研轻动作风格化游戏预研项目-高级动画师
Core
Designing and producing character/biological animations for a light-action stylized game, ensuring quality standards and mobile performance.
Role type
Senior IC game animator (UE engine)
Builds
Character animations, action sequences, and visual effects for a mobile game
Domain
Mobile gaming, stylized action games
Required skills
Maya, MotionBuilder, Unreal Engine animation modules, animation principles, motion capture integration, animation blueprint logic, state machine configuration, animation tree setup, mobile optimization, technical debugging
Preferred skills
Mobile game project experience, action genre experience, 2D/anime style experience
Responsibilities
Design and produce character/biological animations; Integrate and debug animation resources in UE engine; Establish animation feedback standards and quality audits; Optimize animation performance for mobile devices; Explore innovative animation techniques
Seniority
Senior, hands-on IC