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魔方在研轻动作风格化游戏预研项目-高级动画师

Shenzhen, China💼 Full-time🗓 2026-09-28

Core

Designing and producing character/biological animations for a light-action stylized game, ensuring quality standards and mobile performance.

Role type

Senior IC game animator (UE engine)

Builds

Character animations, action sequences, and visual effects for a mobile game

Domain

Mobile gaming, stylized action games

Required skills

Maya, MotionBuilder, Unreal Engine animation modules, animation principles, motion capture integration, animation blueprint logic, state machine configuration, animation tree setup, mobile optimization, technical debugging

Preferred skills

Mobile game project experience, action genre experience, 2D/anime style experience

Responsibilities

Design and produce character/biological animations; Integrate and debug animation resources in UE engine; Establish animation feedback standards and quality audits; Optimize animation performance for mobile devices; Explore innovative animation techniques

Seniority

Senior, hands-on IC

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