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在研ue5二次元产品-3D场景地编-新星引力计划

Shanghai, China💼 Full-time🗓 2026-09-28

Core

Build 3D environments and scenes for UE5 projects based on concept art and storyboards, including architecture, vegetation, terrain, and water.

Role type

3D Environment Artist (UE5)

Builds

3D game scenes and environments for UE5 projects

Domain

Game Development / 3D Graphics

Required skills

Unreal Engine 5, DCC software (Maya/3ds Max/Blender), UV mapping, asset import, scene composition, material adjustment, lighting setup

Preferred skills

Knowledge of real-world architecture and urban environments, spatial composition

Technologies

Unreal Engine 5, Maya, 3ds Max, Blender

Responsibilities

Build 3D environments and scenes for UE5 projects based on concept art and storyboards, including architecture, vegetation, terrain, and water; Adjust scene composition, spatial layers, and visual effects to meet camera requirements; Perform basic material adjustments and resolve common material issues.

Seniority

Mid-level, hands-on IC

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