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《灰境行者》-音频策划-声音设计师

Shanghai, China💼 Full-time🗓 2026-09-28

Core

Lead audio design and sound implementation for a game project, establishing design standards and delivering core sound modules.

Role type

Senior IC game audio designer

Builds

Game audio systems and sound assets for interactive entertainment

Domain

Gaming (Shooter, Open World, Action)

Required skills

Game audio design, Wwise, UE5 audio pipeline, DAW (Pro Tools/Reaper/Nuendo), Audio effects processing, Team leadership, Project management

Preferred skills

Experience with large-scale projects, Managing external contractors

Technologies

Wwise, UE5, Pro Tools, Reaper, Nuendo, iZotope, FabFilter, Soundtoys, Kilohearts

Responsibilities

Define and implement overall audio design standards; Lead core sound design for modules like weapons, monsters, environments, and UI; Oversee mixing direction and Wwise engineering standards; Collaborate with cross-functional teams (music, VO, art, programming); Lead and mentor the audio design team; Manage external contractor resources.

Seniority

Senior, hands-on IC

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