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欢乐工作室-预研项目游戏关卡策划

Shenzhen, China💼 Full-time🗓 2026-09-28

Core

Designing core frameworks and level modules for casual competitive and social game projects, optimizing difficulty curves and flow to drive retention and completion rates.

Role type

Senior IC game level designer (casual/competitive)

Builds

Casual competitive and social game levels and core frameworks

Domain

Gaming (casual, competitive, social)

Required skills

Level design, difficulty curve tuning, flow state design, user retention optimization, market insight, creative gameplay design, problem solving

Preferred skills

AI tool proficiency, experience in casual competitive/social/party games

Technologies

AI tools

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