欢乐工作室-预研项目游戏关卡策划
Core
Designing core frameworks and level modules for casual competitive and social game projects, optimizing difficulty curves and flow to drive retention and completion rates.
Role type
Senior IC game level designer (casual/competitive)
Builds
Casual competitive and social game levels and core frameworks
Domain
Gaming (casual, competitive, social)
Required skills
Level design, difficulty curve tuning, flow state design, user retention optimization, market insight, creative gameplay design, problem solving
Preferred skills
AI tool proficiency, experience in casual competitive/social/party games
Technologies
AI tools
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