欧美3A IP战术射击手游-高级AI策划
Core
Designing and implementing AI behaviors for enemy bots and NPCs in a tactical FPS mobile game using UE5.
Role type
Senior Game Designer (AI Specialist)
Builds
High-fidelity enemy units and AI-driven gameplay scenarios
Domain
Mobile gaming, Tactical FPS, Unreal Engine
Deliverable
production ML models
Required skills
UE5 Blueprint, Behavior Trees, Goal Oriented Action Planning (GOAP), Reinforcement Learning, Pathfinding, State Machines
Preferred skills
Machine Learning, FPS project experience, AI framework architecture
Technologies
Unreal Engine 5, Blueprints, Behavior Trees, GA
Responsibilities
Develop PVP/PVE enemy bots and tactical formations; Create high-quality enemy unit behaviors; Collaborate with engineers to maintain AI frameworks and decision systems.
Seniority
Senior, hands-on IC
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