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欧美3A IP战术射击手游-高级AI策划

Shenzhen, China💼 Full-time🗓 2026-09-28

Core

Designing and implementing AI behaviors for enemy bots and NPCs in a tactical FPS mobile game using UE5.

Role type

Senior Game Designer (AI Specialist)

Builds

High-fidelity enemy units and AI-driven gameplay scenarios

Domain

Mobile gaming, Tactical FPS, Unreal Engine

Deliverable

production ML models

Required skills

UE5 Blueprint, Behavior Trees, Goal Oriented Action Planning (GOAP), Reinforcement Learning, Pathfinding, State Machines

Preferred skills

Machine Learning, FPS project experience, AI framework architecture

Technologies

Unreal Engine 5, Blueprints, Behavior Trees, GA

Responsibilities

Develop PVP/PVE enemy bots and tactical formations; Create high-quality enemy unit behaviors; Collaborate with engineers to maintain AI frameworks and decision systems.

Seniority

Senior, hands-on IC

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