3D动作游戏《狩》-3D特效设计师(深圳/上海)
Core
Design and production of character, story, and scene visual effects for a 3D action game.
Role type
3D VFX Artist
Builds
Visual effects for a 3D action game
Domain
Video Games / 3D Graphics
Required skills
3D Max, Unity engine, artistic fundamentals, color theory, rhythm and impact timing, style direction, visual consistency
Preferred skills
passion for gaming, product improvement mindset, innovation, stress resistance
Technologies
3D Max, Unity
Responsibilities
Design and produce character, story, and scene effects; drive technical optimization of VFX; collaborate with animation, design, and engineering teams to resolve technical challenges.
Seniority
Mid-Senior, hands-on IC
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