Miora-资深游戏客户端研发工程师-创意工具方向
Core
Design, develop, and optimize client-side modules and production tools for interactive content and lightweight games.
Role type
Senior IC game client engineer (interactive tools)
Builds
Interactive content, lightweight games, H5 games, and reusable client components
Domain
Mobile gaming, interactive media, web-based games
Required skills
Cocos Creator, TypeScript, JavaScript, WebGL, state machines, animation systems, resource management, event systems, UI systems, audio systems, input handling, data configuration, mobile performance optimization, memory management, package size optimization, cross-platform compatibility, system architecture, module abstraction
Preferred skills
Experience with AI engineering collaboration, complex problem localization, engineering governance
Technologies
Cocos Creator, TypeScript, JavaScript, WebGL
Responsibilities
Design and develop interactive content client modules and production tools; Participate in lightweight game technical solutions and core module architecture; Manage game asset integration, runtime configuration, preview debugging, testing, and building; Optimize mobile loading speed, frame rate, memory, package size, and compatibility; Design interfaces for toolchains and client runtime environments; Collaborate with product, design, art, technical art, and AI engineering teams
Seniority
Senior, hands-on IC