CareerPlanSign in

Maya Software Engineer

California, USA - Remote💼 Full-time💰 $139,000–$139,000🗓 2026-07-22 → 2026-09-30

Core

Software engineer supporting VFX, TV, and Games customers to diagnose issues, build pipeline solutions, and develop fixes/enhancements for Autodesk Maya.

Role type

Senior IC software engineer (Maya C++/Python)

Builds

Custom tools and workflow enhancements for media/entertainment production pipelines

Domain

Computer graphics / VFX / Game development

Deliverable

production ML models | product features

Required skills

C++, Python, Maya C++ API, Maya Python API, computer graphics algorithms, pipeline troubleshooting, functional testing

Preferred skills

C#, Unreal Engine, Unity, Arnold, 3dsMax, MotionBuilder, Flow Production Tracking, AI/ML frameworks, Codex

Technologies

Maya, C++, Python, C#, Unreal, Unity, Arnold, 3dsMax, MotionBuilder, Flow Production Tracking, RV, Codex

Responsibilities

Collaborate with studios to understand pipelines and build efficiency solutions; troubleshoot and develop product fixes/enhancements; write functional tests and collaborate on technical designs; advise customers on technical and production perspectives

Seniority

Senior, hands-on IC

Sourced via workday · Listed on CareerPlan, which tracks 877,000+ jobs from 20+ sources.