Maya Software Engineer
Core
Software engineer supporting VFX, TV, and Games customers to diagnose issues, build pipeline solutions, and develop fixes/enhancements for Autodesk Maya.
Role type
Senior IC software engineer (Maya C++/Python)
Builds
Custom tools and workflow enhancements for media/entertainment production pipelines
Domain
Computer graphics / VFX / Game development
Deliverable
production ML models | product features
Required skills
C++, Python, Maya C++ API, Maya Python API, computer graphics algorithms, pipeline troubleshooting, functional testing
Preferred skills
C#, Unreal Engine, Unity, Arnold, 3dsMax, MotionBuilder, Flow Production Tracking, AI/ML frameworks, Codex
Technologies
Maya, C++, Python, C#, Unreal, Unity, Arnold, 3dsMax, MotionBuilder, Flow Production Tracking, RV, Codex
Responsibilities
Collaborate with studios to understand pipelines and build efficiency solutions; troubleshoot and develop product fixes/enhancements; write functional tests and collaborate on technical designs; advise customers on technical and production perspectives
Seniority
Senior, hands-on IC