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Staff Hero Designer

US🌐 Remote💼 Full-time💰 $148,000–$148,000🗓 2026-09-30 → 2026-10-01

Core

Lead creative vision and hands-on implementation of playable hero characters, including combat, traversal, abilities, and controls for third-person games.

Role type

Staff Hero Game Designer (Third-Person)

Builds

Playable hero characters and core gameplay systems for upcoming game projects

Domain

Video Games / Third-Person Action-Adventure

Required skills

Game design, Combat mechanics, Traversal design, Technical design, Game feel tuning, Third-person gameplay expertise, Cross-disciplinary collaboration, Mentorship, Documentation, Tooling innovation

Preferred skills

3D layout, Level editing, 3D modeling (Maya), Animation tools, Programming languages

Technologies

Unreal, Unity, Proprietary engines, Maya, Microsoft Office, Miro, Confluence

Responsibilities

Own creative vision and design for hero characters; Prototype and implement gameplay mechanics; Mentor other designers; Collaborate with programming, art, and narrative teams; Integrate mechanics into missions and progression systems; Drive design standards and documentation.

Seniority

Staff, hands-on IC with leadership

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