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Member of Technical Staff

.NET Software Engineer - U.S. Citizen (Remote)💼 Full-time🗓 2026-09-27 → 2026-09-29

Core

Training action policies and world models on the largest corpus of action-labeled gaming data to enable perception, prediction, and action across virtual and physical environments.

Role type

Research and engineering IC (action models/world models)

Builds

Large action models and world models for gaming and real-world intelligence

Domain

AI/ML, Gaming, Robotics/Physical AI

Deliverable

production ML models

Required skills

Machine learning, deep learning, model training, data engineering, research

Preferred skills

N/A

Technologies

N/A

Responsibilities

Train action policies and world models on gaming data; solve problems across research, engineering, and infrastructure

Seniority

Individual Contributor (MTS)

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