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Technical Artist - Optimizing AA UE5 Game for Cloud Streaming

Spain🌐 Remote💼 Full-time🗓 2026-09-29 → 2026-10-02

Core

Optimize a high-quality, content-rich Unreal Engine 5 game for deployment on a cloud streaming platform while preserving a distinctive stylized, non-photorealistic art direction.

Role type

Senior Technical Artist (Real-time Rendering & Optimization)

Builds

Production-ready game content optimized for cloud streaming performance

Domain

Game Development / Real-time Rendering / Cloud Streaming

Required skills

GPU and memory profiling, Shader and material optimization, LOD creation, Lumen/Nanite/Virtual Shadow Maps tuning, Unreal Engine editor tooling, Version control (Perforce), Cloud streaming constraints, Stylized art pipeline management

Preferred skills

Stylized/non-photorealistic art optimization, Video encoding impact knowledge, Low-spec hardware porting, UE5.5+ experience, AAA/AA game shipping, Outsourced team collaboration

Technologies

Unreal Engine 5, Unreal Insights, RenderDoc, Lumen, Nanite, Virtual Shadow Maps, Perforce

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