Lead FX Artist (Contract)
Core
Lead a team of FX artists to create high-end visual effects (explosions, fire, water, destruction) for live-action and CG environments.
Role type
Lead FX Artist (VFX)
Builds
High-end VFX shots and sequences for film, TV, or games
Domain
Film/TV/VFX
Required skills
Houdini mastery, Maya, Nuke, simulation (fire, smoke, fluids, destruction), lookdev, procedural tooling, team leadership, mentoring
Preferred skills
Python/VEX/MEL scripting, Unreal/Unity real-time engines, fast-paced studio experience
Technologies
Houdini, Maya, Nuke, Karma, Volumetric workflows, Python, VEX, MEL, Unreal, Unity
Responsibilities
Lead creation of high-end FX; blend FX into live-action/CG environments; build procedural templates and reusable tools; define FX style and mood; mentor artists; troubleshoot and optimize simulations; deliver work on time; contribute to R&D
Seniority
Senior, hands-on IC with leadership responsibilities