Technical UI/UX Designer
Core
Designing features and UI screens for video games, creating wireframes, documentation, and prototypes to deliver player-centered experiences.
Role type
Technical UI/UX Designer (Game Industry)
Builds
In-engine UI/UX designs and prototypes for PC, consoles, and mobile devices
Domain
Video Game Development
Required skills
Unreal Engine 5, UMG, Blueprint Scripting, motion graphics, Figma, Miro, Axure, InVision, Photoshop, Illustrator, coding principles (data types, logical operators, functions, inheritance), game design processes
Preferred skills
Multiplayer game experience, Live Service titles, ViewModels, C++, Unity, Godot, proprietary game engines
Responsibilities
Implement shipping quality UI/UX designs in-engine, break features into scoped tasks, architect scalable data-driven UI systems, profile UI widget performance and memory costs, maintain consistent UX across platforms, collaborate with multidisciplinary teams to improve production pipelines
Seniority
Mid-level, hands-on IC