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Lead Technical Animator

Cary💼 Full-time🗓 2026-09-29 → 2026-10-01

Core

Lead Gameplay Technical Animator responsible for rigging characters, weapons, and creatures in Unreal Engine 5 to support expressive character movement and gameplay pipelines.

Role type

Senior IC Gameplay Technical Animator (Lead)

Builds

Rigged assets for Fortnite and other Epic Games initiatives

Domain

Video game development / 3D animation

Required skills

Character rigging in Maya and Unreal Engine, Control Rig implementation, Asset setup in Unreal Engine 5 (control rigs, cloth, physics, blueprints), Pipeline tool development, Technical documentation, Mentorship of technical animators

Preferred skills

Python programming, Control Rig expertise

Technologies

Unreal Engine 5, Maya, Blueprints

Responsibilities

Rig characters, weapons, creatures, and vehicles; Set up assets including control rigs, cloth, physics, and blueprints; Mentor rigging-focused technical animators; Collaborate with production to schedule and delegate assets; Assist with pipeline tools and engine tool improvements; Maintain documentation and examples for art asset production and engine requirements

Seniority

Senior, hands-on IC with leadership responsibilities

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