渲染引擎架构师-移动OS
Core
Designing and architecting rendering engines for mobile operating systems, focusing on system architecture, technical planning, and performance optimization.
Role type
Senior IC rendering engine architect (mobile OS)
Builds
Rendering engines for mobile OS
Domain
Mobile operating systems + Graphics rendering
Required skills
Rendering engine architecture design, Lighting models, Rendering pipelines, Physics engines, Scene management, High-performance rendering, 2D/3D rendering workflows, Mobile GPU optimization, CPU optimization, Android system architecture knowledge
Preferred skills
Deep customization experience, Performance optimization, Industry solution planning
Responsibilities
Analyze requirements and design system architecture for rendering engines, Review technical solutions and resolve technical gaps, Conduct market research and plan technical competitiveness, Lead cross-functional teams to deliver major projects and technologies
Seniority
Senior, hands-on IC