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Lead Level Designer - BGE2 - (M/F/NB)

Montpellier, Occitanie, fr💼 Full-time🗓 2026-08-31 → 2026-09-30

Core

Lead a team of 6–7 Level Designers to build key locations for an open-world action-adventure game, ensuring design consistency and player experience from concept to implementation.

Role type

Senior IC Level Design Lead (Team Lead)

Builds

Open-world game levels and environments for a space opera universe

Domain

Video Games / Level Design

Required skills

3D level design, UX sensibility, iterative design methodology, team leadership, process documentation, cross-functional communication

Preferred skills

Open-world game experience, AAA game shipping experience

Technologies

3D engines, pipelines

Responsibilities

Define and communicate level design vision with project leads; ensure consistency across locations from concept to final implementation; lead a team of 6–7 Level Designers; facilitate smooth communication with gameplay, art, and tech teams; document best practices and world-building guidelines; place playtesting at the center of the design process.

Seniority

Senior, hands-on IC with team leadership

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