Programmeur.euse Engin (FOR HONOR)
Core
Develop and optimize core engine systems for a live-service multiplayer combat game, supporting performance, stability, and tooling for gameplay, online services, and graphics teams.
Role type
Senior IC game engine programmer
Builds
Production game engine systems and tools for a live-service multiplayer title
Domain
Video game development (multiplayer combat)
Required skills
C++, game engine architecture, low-level systems, performance optimization, multi-threading, memory management, debugging, code reviews
Preferred skills
Experience with Anvil or Scimitar engines, multiplayer or live-service game experience, automation and modernization of project technologies
Technologies
C++, Anvil, Scimitar
Responsibilities
Develop and maintain core engine systems; Resolve complex performance, stability, and memory issues; Design and integrate production-ready technical improvements; Collaborate with gameplay, online services, tools, UI, and graphics teams; Conduct code reviews and mentor other programmers on engine systems; Optimize, automate, and modernize project technologies; Track technology evolution and improve development processes
Seniority
Senior, hands-on IC