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Gameplay Animator (Player)

Warszawa, Województwo mazowieckie, pl💼 Full-time🗓 2026-10-01 → 2026-10-02

Core

Creating character and object animations for AAA games and crafting gameplay experience.

Role type

Gameplay Animator (Player)

Builds

AAA games for PC, PS4, Xbox One

Domain

Video Games / Animation

Required skills

Keyframe animation, Motion capture (planning, performing, directing, analysis), 3D software (3ds Max, MotionBuilder, Maya), Animation systems (Unreal, Unity), AAA game development experience

Preferred skills

Unreal Engine animation systems (state machines, montages, blend spaces), Motion Matching technology, Troubleshooting technical animation challenges

Technologies

Unreal Engine, Unity, 3ds Max, MotionBuilder, Maya

Responsibilities

Creating character and object animations, Integrating animations into game engine systems, Planning and directing motion capture sessions

Seniority

Mid-level (2+ years experience)

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