游戏资深编辑器策划 - Atom
Core
Design and develop UGC game built-in and external editor modules for a life simulation game focused on character expression and social interaction.
Role type
Senior UGC Game Editor Designer
Builds
In-game editor tools and external editor products for player-created content
Domain
Gaming (Life Simulation / UGC)
Required skills
Game technical design, Unity/UE engine proficiency, Editor toolchain implementation, Level design, Gameplay mechanics abstraction, Requirement analysis
Preferred skills
Experience with Roblox, Minecraft, War3, Dota2, StarCraft 2, Eggy Party
Responsibilities
Design UGC editor modules and external products, Abstract and encapsulate level/gameplay mechanisms for program implementation, Research and optimize editor tools
Seniority
Senior, hands-on IC
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