游戏资深3D动作(DC-IP项目)-ZERO36工作室
Core
Design and benchmark production of hero and boss animations for a 3D action game, ensuring natural, expressive, and high-quality movement.
Role type
Senior 3D Action Animator (Game)
Builds
3D character animations, boss behaviors, and action sequences for a mobile/PC action game.
Domain
Game Development / 3D Animation
Required skills
Motion principles, character posing, rigging, Unity animation system, motion capture data refinement, Max/Blender/Maya, physics simulation
Preferred skills
IP development, film/TV animation experience, AI animation technology integration
Technologies
Unity, Max, Maya, Blender
Responsibilities
Design and benchmark animations for heroes and bosses; manage team and outsourcing for asset production; establish and maintain animation standards and documentation; collaborate with design and engineering to tune action feedback; optimize motion capture workflows.
Seniority
Senior, hands-on IC