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游戏战斗策划

广州💼 Full-time🗓 2026-09-28

Core

Design game characters, combat mechanics, and balance while ensuring 3C experience (control, feedback, interaction) and optimizing combat AI.

Role type

Senior IC game combat designer

Builds

Combat systems, character skills, and AI behaviors for TPS/MOBA/ACT games

Domain

Game development (TPS/MOBA/ACT)

Deliverable

production ML models | product features

Required skills

Combat mechanics design, 3C experience optimization, combat editor development, AI tuning, technical documentation, Unity3D engine proficiency

Preferred skills

TPS/MOBA/ACT game experience, competitive project experience, animation and VFX aesthetic knowledge, mainstream AI plugin usage

Technologies

Unity3D, Combat Editors, AI Plugins

Responsibilities

Design character skills and combat mechanics; Control combat 3C experience including controls, feedback, and UI/SFX; Develop and extend combat editors; Optimize and implement combat AI; Write requirement documents and collaborate with dev/art teams

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