游戏演出策划-ZERO36工作室
Core
Collaborate with writers to convert text-based scripts into high-immersion game performance plans, utilizing cinematic camera work and emotional pacing to deliver movie-quality experiences for female-oriented audiences.
Role type
Senior Game Performance Designer (Female-oriented/Galgame)
Builds
Cinematic in-game cutscenes and narrative sequences for mobile games
Domain
Mobile Gaming / Female-oriented (Otome) / Cinematic Narrative
Required skills
Cinematic camera language, Montage storytelling, Unity Engine, Script-to-performance translation, Emotional pacing, Cross-functional collaboration, Production pipeline optimization, Visual aesthetics (lighting/color), Editing proficiency
Preferred skills
Video editing portfolio, Photography/Animation/Directing background, Commercial project experience, Story editor module implementation
Responsibilities
Co-create scripts with writers to define visual and emotional beats; Break down narrative requirements and configure performance assets; Coordinate with art, audio, and programming teams to execute scenes; Propose and iterate on story editor tools to improve production efficiency; Review and approve final performance outputs for quality and emotional impact.