游戏资深场景美术设计-心光工作室
Core
Senior concept artist responsible for world-building, terrain, architecture, and interior design for high-quality 2D/anime-styled game projects.
Role type
Senior IC concept scene artist (2D/anime style)
Builds
High-fidelity 2D/anime-styled game scenes and environments
Domain
Video Games / 2D Anime Style Art
Required skills
Concept exploration, world-building, terrain design, architectural design, interior design, color theory, lighting/atmosphere, spatial perspective, 2D illustration, Photoshop, Blender, Unity engine basics
Preferred skills
World-building architecture illustration, AIGC tools integration, high-quality stylized art deconstruction
Responsibilities
Create concept art for world view, terrain, buildings, interiors, and key props; Establish visual standards for 2D/anime styles; Collaborate with 3D artists to ensure engine implementation matches design; Optimize workflows using 3D tools; Mentor junior artists and review external vendor work.