资深战斗策划(回合制卡牌) - ZERO36工作室
Core
Design combat mechanics, skills, and values for characters and monsters in a turn-based card game, including visual design for actions and effects.
Role type
Senior Combat Game Designer (Turn-based Card)
Builds
Turn-based card game combat systems and visual effects
Domain
Mobile Gaming / Turn-based Card Games
Required skills
Turn-based card game combat design, Unity3D engine proficiency, combat editor maintenance, cross-functional communication, long-term game value tuning, action/visual effect design
Preferred skills
AI tool usage in design, female-oriented aesthetic understanding, full project lifecycle experience
Technologies
Unity3D, Combat Editors
Responsibilities
Design combat mechanics and values for characters and monsters; Design visual aspects of combat including actions and effects; Maintain and optimize the combat editor; Coordinate with art and engineering teams to ensure design implementation.