游戏商业化策划 - 绿洲工作室
Core
Design and develop monetization systems and features for action and casual games, optimizing revenue through data analysis and trend integration.
Role type
Senior Game Monetization Designer
Builds
In-game monetization systems, sales strategies, and visual assets for mobile, PC, and console games.
Domain
Gaming (Action, Casual, RPG, Competitive)
Deliverable
production ML models | product features
Required skills
Monetization system design, sales strategy planning, data analysis, cross-functional collaboration, creative asset planning, user consumption psychology
Preferred skills
Experience with extraction/shoot/retreat (搜打撤) and competitive games, sensitivity to media trends
Technologies
Data analysis tools, game development pipelines
Responsibilities
Design and follow up on monetization system development; Collaborate on sales strategies and launch rhythms; Initiate and track monetization asset implementation; Analyze user data to optimize monetization and visual content; Partner with teams to identify new revenue growth opportunities.