游戏交互设计师(二次元向) - Bluesea Studio
Core
Designing information architecture, user flows, interface layouts, and interaction prototypes for complex game systems to enhance player experience.
Role type
Game Interaction Designer
Builds
Interactive game systems and user experiences for card/RPG/SLG/competitive games
Domain
Gaming (Card, RPG, SLG, Competitive)
Required skills
Information architecture, user flow design, interface layout, interaction prototyping, game mechanics analysis, problem-solving, cross-functional collaboration
Preferred skills
Product thinking, player experience sensitivity, system optimization, project ownership
Technologies
Figma, Axure, Sketch, Adobe XD
Responsibilities
Define information architecture and user flows for complex game systems; Analyze gameplay and player needs to propose interaction solutions; Collaborate with UI, art, and engineering teams to optimize UX; Ensure design fidelity during implementation and resolve experience issues.
Seniority
Mid-level, hands-on IC