Senior Technical Artist: Procedural Art
Core
Design, develop, and support tools and pipelines for artists, focusing on photogrammetry workflows and automated data processing solutions.
Role type
Senior Technical Artist (Procedural Art & Tools)
Builds
Tools and workflows for Art, Animation, and VFX teams; photogrammetry pipelines and automated data processing solutions.
Domain
Game development, 3D asset pipelines, photogrammetry
Required skills
Python, DCC tool development (Houdini, Zbrush, Agisoft, Metashape), photogrammetry workflows, build systems (Jenkins, Airflow, Celery), 3D asset pipeline knowledge, color management, problem-solving
Preferred skills
C++, package management (Rez, PyPi), ML-based photogrammetry (Gaussian Splats, Nerfs)
Technologies
Houdini, Zbrush, Agisoft, Metashape, Jenkins, Airflow, Celery, Python, C++, Gaussian Splats, Nerfs
Responsibilities
Design and develop tools/pipelines in DCC and standalone contexts; develop automated solutions for data processing; diagnose and solve technical issues affecting artists; write documentation for tools and workflows.
Seniority
Senior, hands-on IC