Technical UI Designer (Game Industry)
Core
Implement scalable, responsive, and performant UI systems in Unreal Engine for AAA game partners, bridging design concepts with engineering constraints.
Role type
Technical UI Designer (Game Industry)
Builds
UI systems and features for AAA game titles
Domain
Game Development / Unreal Engine
Deliverable
production ML models | product features
Required skills
Unreal Engine (UMG, Widget Blueprints), MVVM architecture, C++ fundamentals, UI/UX fundamentals, controller-first navigation, performance profiling, localization, accessibility
Preferred skills
Unreal Insights, multi-platform shipping, UI materials/animation, Figma
Technologies
Unreal Engine, UMG, Widget Blueprints, C++, MVVM, ViewModels
Responsibilities
Break features into implementation tasks, build UI using UMG and Blueprints, architect reusable component systems, implement data-driven UI with ViewModels, profile UI performance, diagnose UI hitches, collaborate with UX/Art/Engineering, improve workflows and pipelines
Seniority
Mid-Senior, hands-on IC