Technical Game Designer
Core
Design, prototype, and ship features for free-to-play mobile games, bridging design and engineering to carry concepts from pitch to live build.
Role type
Technical Game Designer (Mobile F2P)
Builds
Free-to-play mobile games
Domain
Mobile Gaming / Free-to-Play
Required skills
Game design for F2P mobile, Unity prototyping, Agentic workflows (prompt construction, task decomposition, tool design), Game economy design, Telemetry analysis, End-to-end pipeline knowledge
Preferred skills
Experience with live service systems, Balance tuning, Competitive teardowns
Technologies
Unity
Responsibilities
Design gameplay experiences including events, modes, and mini-games; Write executable design specs with constraints and acceptance criteria; Prototype concepts in Unity; Collaborate on balancing fun, difficulty, and monetization; Conduct telemetry analysis and balance sweeps.
Seniority
Mid-Senior, hands-on IC