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Chief Product Engineer - Audio Technology

4 Locations🌐 Remote💼 Full-time💰 $205,800–$205,800🗓 2026-09-22 → 2026-09-29

Core

Top technical leader aligning product engineering with IP and licensing strategies to create modular, legally robust audio technology packages for third-party adoption.

Role type

Chief Product Engineer (Audio Technology Licensing & Architecture)

Builds

Modular Reference Designs, SDKs, APIs, and IP blocks for consumer audio and hearables

Domain

Consumer Audio, Hearables, DSP, Acoustics, Embedded Systems

Required skills

DSP algorithm development, Active Noise Cancellation (ANC), Spatial Audio/HRTF, Echo Cancellation (AEC), C/C++, Python, RTOS, Bluetooth LE Audio, microphone array design, fixed-point math optimization

Preferred skills

Machine Learning-based Voice Pickup (VPU), assembly-level vectorization, acoustic design guidelines, patentable innovation identification

Technologies

Qualcomm, Bestechnic, MediaTek, Cadence Tensilica, NEON, LC3, LDAC, aptX, Auracast

Responsibilities

Define licensing architecture boundaries and technical portfolio; oversee DSP platform integration and optimization; develop Technical Data Packages (TDPs) including reference designs and tuning tools; champion developer-facing software tools for licensee calibration; act as primary technical authority for partner evaluations; partner with Legal/IP on compliance and patentability; mentor specialized audio/DSP/hardware engineering teams

Seniority

Executive/Principal, hands-on IC with strategic leadership

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