Chief Product Engineer - Audio Technology
Core
Top technical leader aligning product engineering with IP and licensing strategies to create modular, legally robust audio technology packages for third-party adoption.
Role type
Chief Product Engineer (Audio Technology Licensing & Architecture)
Builds
Modular Reference Designs, SDKs, APIs, and IP blocks for consumer audio and hearables
Domain
Consumer Audio, Hearables, DSP, Acoustics, Embedded Systems
Required skills
DSP algorithm development, Active Noise Cancellation (ANC), Spatial Audio/HRTF, Echo Cancellation (AEC), C/C++, Python, RTOS, Bluetooth LE Audio, microphone array design, fixed-point math optimization
Preferred skills
Machine Learning-based Voice Pickup (VPU), assembly-level vectorization, acoustic design guidelines, patentable innovation identification
Technologies
Qualcomm, Bestechnic, MediaTek, Cadence Tensilica, NEON, LC3, LDAC, aptX, Auracast
Responsibilities
Define licensing architecture boundaries and technical portfolio; oversee DSP platform integration and optimization; develop Technical Data Packages (TDPs) including reference designs and tuning tools; champion developer-facing software tools for licensee calibration; act as primary technical authority for partner evaluations; partner with Legal/IP on compliance and patentability; mentor specialized audio/DSP/hardware engineering teams
Seniority
Executive/Principal, hands-on IC with strategic leadership