Senior/Staff Product Engineer, Embodied AI
Core
Build developer-facing products and backend systems to bridge the sim-to-real gap for embodied AI, enabling autonomy teams to use Niantic's spatial data in their simulators and deployment stacks.
Role type
Senior/Staff Product Engineer (Embodied AI)
Builds
APIs, UIs, packages, documentation, and backend services for 3D asset management and simulation integrations.
Domain
Embodied AI, Robotics, Geospatial, Computer Vision
Deliverable
product features
Required skills
API design, data modeling, testing, observability, reliability, Python, TypeScript, asynchronous workflows, long-running jobs, external integrations, data-intensive systems, 3D asset formats
Preferred skills
Robotics simulators (Isaac Sim, Isaac Lab, MuJoCo), OpenUSD, geospatial/3D/computer vision/graphics/robotics/spatial computing products, visualization/asset-management (React, Next.js, Three.js)
Responsibilities
Own the product surface (APIs, UIs, packages, docs); Turn scans into interoperable assets for customer simulators; Partner with research teams to transform prototypes into production services; Design and operate backend systems for accounts, jobs, and data access; Integrate technology with customers and diagnose failures; Influence the roadmap with GM and Product leaders.
Seniority
Senior/Staff, hands-on IC with commercial ownership
