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Programming - (Various Disciplines) - Talent Pool (MEA)

Johannesburg, Gauteng, South Africa💼 Full-time🗓 2025-09-30 → 2026-09-30

Core

General engineering talent pool for future project-based co-development roles in video game development.

Role type

Generalist game engineer (talent pool)

Builds

Game features, systems, tools, and infrastructure for various client projects

Domain

Video game development

Required skills

C++, C#, Python, Unity, Unreal Engine, source control, debugging, performance profiling, agile workflows

Preferred skills

AAA pipelines, real-time rendering, cloud platforms (AWS, Azure, GCP), CI/CD, Live Ops, telemetry, distributed team experience

Responsibilities

Design and optimize gameplay systems, AI behaviors, animation pipelines, or core engine architecture; Develop and maintain tools for content creators and QA teams; Contribute to Live Ops, build pipelines, or deployment systems; Implement networking, multiplayer architecture, or backend services; Profile and optimize performance, memory usage, and load times; Troubleshoot bugs and resolve bottlenecks

Seniority

Mid-level (3+ years experience)

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