Early Career - GPU Physical Design Engineer
Core
Design and manufacture next-generation, high-performance, power-efficient Graphics processors (GPUs) by implementing complete chip designs from RTL to tape-out.
Role type
Early Career GPU Physical Design Engineer
Builds
High-performance Graphics processors (GPUs) for Apple devices
Domain
Semiconductor / ASIC Physical Design
Required skills
RTL to tape-out implementation, ASIC implementation (Synthesis, DFT, Floorplanning, Clock/Power distribution, Place & Route), timing signoff, electrical signoff, physical signoff
Preferred skills
Multi-voltage design, power gating, power retention, hierarchical design approach, top-down design, timing and physical convergence, Design for Yield and Manufacturability, multi Vt strategies, thermal management
Technologies
Synthesis, DFT, Floorplanning, Clock distribution, Power distribution, Place & Route, STA
Responsibilities
Collaborate with Front-End team to understand chip architecture and drive physical aspects early in design cycle, Drive best-in-class Physical Design construction and optimization recipes for performance, power, and area (PPA), Act as focal point for place and route, set goals and plan short and long-term work, Manage and resolve design and flow issues related to physical design
