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Product & Design
› Gaming Product Management
Gaming Product Management
880 open positions
Lead Product Manager - Game Content Creation
Super
Belgium
2mo
Lead the long-term product vision and roadmap for the Content Creation product area, driving growth, retention, and monetization for millions of players across sports and gaming platforms.
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Product Manager - Customer Onboarding
Super
Spain
2mo
Own end-to-end onboarding performance, optimizing conversion, drop-off, and time-to-activation across the funnel for a global sports and gaming platform.
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Senior Product Manager - Gaming Experience
Super
Spain
2mo
Lead product strategy and roadmap for a Gaming Experience squad focused on how players discover, enter, and navigate games and experiences in a multi-market, regulated environment.
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Principal Game Product Manager, Cosmetics - Teamfight Tactics
Riotgames
Singapore
2mo
Lead the vision, strategy, and roadmap for Teamfight Tactics' cosmetics portfolio to drive player engagement and commercial success.
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Senior Product Manager
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Fanatics
London, England, UK
$70k–$70k
2mo
Define and drive the product experience for Fanatics Markets, a prediction market platform for sports and sports culture.
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活动产品经理(J103490)
Baidu
北京市
2mo
Design and execute end-user activity campaigns to drive business goals, user engagement, and consumption depth.
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パブリッシングプロデューサー(スタジオ パブリッシング)|Publishing Producer(Studio Publishing)
Tencent
Japan-Tokyo-Mori Tower
2mo
Lead global publishing strategy and Go-To-Market (GTM) execution for partner studios, ensuring alignment with Tencent's global standards and driving campaign optimization.
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Technical Producer II - Publishing Platform, Commerce
Riotgames
Remote
2mo
Lead production practice and delivery for the Commerce Initiative team on the Publishing Platform, coordinating internal development and external partners to ensure efficient feature delivery and team health.
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Marketing Product Manager
Ubisoft
Montreal, QC, ca
2mo
Define and lead product marketing strategy for a Rainbow Six title to establish positioning, enhance appeal, and prepare for commercial success.
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Chef.fe de Produit Marketing
Ubisoft
Montreal, QC, ca
2mo
Define and drive product marketing strategy for a Rainbow Six title to establish a clear positioning, enhance desirability, and prepare marketing foundations for commercial success.
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Director of Player Development
Penninteractive
Remote
$130k–$130k
2mo
Oversees player development performance, VIP acquisition, retention, and reinvestment across online sportsbook and iCasino products for an assigned region.
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Senior/Lead Economy and Engagement Designer - ARC Raiders
Embark Studios AB
Stockholm, Sweden
2mo
Designing and implementing deep, sustainable player engagement systems and fair monetization models for a live-service game.
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Director, Product Management (Social & Player Identity Platform)
Epicgames
Cary
2mo
Define and drive strategy, roadmap, and execution for Epic's social and identity ecosystem across mobile, PC, and console to create seamless, connected player experiences.
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Agent增长产品经理/运营(J102783)
Baidu
北京市
2mo
Execute user growth activities including channel acquisition, scenario penetration, and node marketing to increase new user acquisition; manage in-app user onboarding and push operations to improve activation and retention; build communication systems and…
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策略运营专家(J77992)
Baidu
北京市
2mo
Design and optimize author revenue distribution and incentive strategies to motivate high-quality content creation on a content platform.
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UGC产品运营(J83698)
Baidu
北京市
2mo
Develop and execute platform operations strategies to boost UGC user content activity and retention.
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地图开放平台高级产品经理(J84784)
Baidu
北京市
2mo
Design and execute developer growth strategies, optimize platform features, and build an online/offline developer ecosystem for a map open platform.
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百度地图增长活动运营(J85205)
Baidu
北京市
2mo
Design and execute user growth strategies for a map product, focusing on acquisition, activation, retention, and viral expansion through lifecycle-based activity matrices.
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YY-营收产品经理(J94422)
Baidu
广州市
2mo
Design and optimize revenue monetization systems and gameplay mechanics to drive paid user scenarios.
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互动&直播产品经理(J94683)
Baidu
北京市
2mo
Plan and iterate live streaming and interactive product features to drive user engagement and business growth.
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Senior Product Manager, Games — App Store, Games App & Game Center
Apple
Cupertino, United States of America
2mo
Lead vision, strategy, and execution for key gaming experiences across the App Store, Games App, and Game Center to improve game discovery, engagement, retention, social experiences, and monetization.
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海外用户运营专家(J95814)
Baidu
北京市
2mo
Design and optimize user retention and growth systems for international markets, focusing on lifecycle management, gamified task design, and cross-platform conversion strategies.
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海外增长策略产品(J96803)
Baidu
北京市
2mo
Design and implement product strategies for station health governance, user growth systems, and data infrastructure to drive DAU growth and monetization.
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海外产品运营经理(J96653)
Baidu
北京市
2mo
Overseas product operations focused on user growth, content consumption, and content creation scenarios to drive user acquisition and activation.
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Senior Data Analyst - Poker
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Zynga
Toronto, Ontario, Canada
$96k–$96k
2mo
Drive data-driven decisions for Zynga Poker to impact millions of players worldwide, focusing on product strategy, experimentation, and game integrity.
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社区产品经理 - 二次元方向(J99582)
Baidu
北京市
2mo
Design and iterate the product strategy and features for a niche ACG (anime, comic, game) community, focusing on user scenarios like content creation, consumption, and social networking.
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Développeur.euse de Communauté Senior - Assassin's Creed
Ubisoft
Québec City, QC, ca
2mo
Senior role leading global community engagement strategies to retain players for Ubisoft games, including Assassin's Creed.
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Sr. Community Developer - Assassin's Creed
Ubisoft
Québec City, QC, ca
2mo
Lead global community engagement strategies to support player retention and business growth for Ubisoft's AAA games.
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Développeur.euse de Communauté Senior - Assassin's Creed
Ubisoft
Montreal, QC, ca
2mo
Senior Community Developer responsible for global community engagement strategies to retain players for Ubisoft games, including Assassin's Creed.
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Sr. Community Developer - Assassin's Creed
Ubisoft
Montreal, QC, ca
2mo
Lead global community engagement strategies to support player retention and business growth for Ubisoft's AAA games.
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Product Management Director (Platform)
Epicgames
Cary
$210k–$210k
2mo
Drive mobile, PC, and console product strategy and roadmap to expand reach, engagement, and retention for Epic's platform experiences.
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Product Management Director (Platform)
Epicgames
Cary
2mo
Drive mobile, PC, and console product strategy and roadmap to expand reach, engagement, and long-term retention for Epic's platform experiences.
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Country Director - Finland
Leovegas Group
Stockholm, Sweden
2mo
Drive all commercial and operational activities in Finland, serving as the ultimate strategic leader for the market upon regulation, with overall P&L responsibility.
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Lead Game Product Manager - EA SPORTS™ FC
↗
Ea Sports
Vancouver, British Columbia, Canada
$114k–$114k
2mo
Design and manage live content, stories, and features to maximize player acquisition, engagement, and monetization for EA SPORTS FC.
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Product Manager
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Skillz
2mo
Define vision and execute LiveOps initiatives for a mobile eSports platform to enhance player experience and drive long-term success.
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Level Designer - Puzzle Games
Voodoo
Paris
2mo
Design, test, and refine engaging puzzle game levels and mechanics to drive player engagement and retention for a mobile title.
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Product Specialist - Puzzle Games
Voodoo
Paris
2mo
Design, test, and refine features for a high-potential mobile puzzle game to improve engagement and retention.
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Senior Producer
Scopely
Remote
2mo
Senior Producer overseeing end-to-end development of live game workstreams for a global mobile free-to-play franchise, transforming strategy into player experiences.
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Head of Product Experience, FC
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Electronic Arts (ea)
Vancouver, British Columbia, Canada
$205k–$205k
2mo
Lead the Experiential Quality function for EA Sports FC, ensuring gameplay, modes, and live services authentically reflect football culture and fan expectations through playtesting, research, and competitive analysis.
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Special Project Manager
Voodoo
Paris
2mo
Internal consultant fixing operational problems and improving processes for Voodoo's gaming and app teams.
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Game Balance Designer (temporary 3-month contract)
Tripledotstudios
Belka - Remote
2mo
Rebuild the in-game economy and bring system-level rigour to live-ops balancing for a mature F2P project.
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UX Director
Cd-Projekt-Red
Warsaw, Masovian Voivodeship, pl
$520k–$714k
2mo
Shape and elevate the end-to-end player experience across the CD PROJEKT RED ecosystem by unifying design, insights, analytics, and player-facing services under a player-centric vision.
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Operations Leader - Binance Wallet
Binance
Taiwan, Taipei
2mo
Own overall operations strategy for the Prediction Market business, driving growth, user participation, liquidity, and market health.
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Customer Service - Live Studio Host — Earn Up to $27/hr - No Experience Needed - Fairfield, CT
Evolution
Fairfield, CT, us
$35k–$35k
2mo
Host live casino games (cards, roulette) via video stream, managing game flow and player interaction on camera.
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Senior Product Manager, App Architecture
Roblox
San Mateo, CA
$281k–$281k
2mo
Drive the creation of foundational systems like multi-process architecture, resource management, and observability frameworks to power the Roblox App at scale.
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Director of Product, Consumer UX/UI
Roblox
San Mateo, CA
$383k–$383k
2mo
Define product vision and strategy for Roblox's Core UI, Luau architecture, and Design System teams to standardize and elevate user experience across all platforms.
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Product Manager - VALORANT Mobile
Riotgames
Shanghai, China
2mo
Shape the out-of-match player experience (progression, social, party-up, identity) for VALORANT Mobile to drive long-term engagement and retention.
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Colosseum Lead Product Manager, Minecraft
Microsoft
United States, Washington, Redmond
2mo
Define and evolve the Colosseum product strategy for Minecraft's creator-led multiplayer ecosystem, focusing on player experience, creator success, and business growth.
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Senior Technical Product Manager, SDK Social - Publishing Platform
Riotgames
Los Angeles, USA
2mo
Lead vision, strategy, and product discovery for game-agnostic social capabilities powering every Riot game globally, enabling teams to integrate voice/text chat, player presence, and shared social interfaces.
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Community Developer [Tom Clancy's The Division]
Ubisoft
Malmö, Skåne County, se
2mo
Lead global community strategy for Tom Clancy's The Division, building relationships with players and influencing game development through feedback cycles.
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