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Software Engineering
› Game Engine Dev
Game Engine Dev
941 open positions
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Part-Time Game Developer – Godot engine - 2D Action Roguelite
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Remote
$0k–$0k
5d
Full stack game developer for a 2D isometric action roguelite featuring combat, exploration, and procedural elements.
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Senior Software Engineer - Gameplay & Experience
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Electronic Arts
Vancouver, BC, CA
$141k–$141k
5d
Build and maintain performant, stable, and engaging gameplay features for next-level entertainment experiences.
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Software Engineer - C++ / Game Engine
Keywords-Studios
Gurugram, Haryana, India
5d
C++ Software Engineer contributing to gameplay, engine-level systems, feature integration, debugging, and performance engineering for real-time interactive systems.
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Serious Game Developer
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Keybridge Technologies Inc.
Oklahoma City, OK, US
5d
Develop interactive, immersive training applications and serious games using the Unity game engine for government and commercial eLearning sectors.
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Game Developer Intern
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Spaak Kai LLP
DL, IN
$120k–$120k
5d
Write, test, and maintain gameplay code for character mechanics, controls, UI interactions, and core game systems while integrating assets and optimizing performance.
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Senior Technical Producer — Teamfight Tactics, Core Tech
Riotgames
Los Angeles, USA
5d
Lead complex technical teams and projects to deliver tools and engine capabilities for Teamfight Tactics (TFT), ensuring sustainable delivery processes and collaboration with external teams.
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Lead Developer, Tools
2k
Quebec, Canada
6d
Lead Developer extending Unreal Engine's Gauntlet framework to ensure build quality through automation, telemetry, and reporting.
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Senior Software Engineer, Mixed Reality
Microsoft
United States, Washington, Redmond
6d
Designing, implementing, and optimizing mixed reality products, applications, and services with a focus on real-time 3D graphics, user interfaces, and public-facing APIs.
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Programmeur.euse IA - R6 SIEGE
Ubisoft
Montreal, QC, ca
6d
Design, develop, and maintain AI behavior systems for Rainbow Six Siege bots to simulate realistic player decisions and tactics for training and gameplay.
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AI Programmer - (R6 SIEGE)
Ubisoft
Montreal, QC, ca
6d
Design, develop, and maintain AI systems for Rainbow Six Siege bots that replicate real player decisions, tactics, and behaviors.
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Senior Staff Performance Engineer, Firefox
Mozilla
REMOTE
6d
Develop performance-critical software for Firefox, profile bottlenecks, and drive performance improvements across the Mozilla engineering organization.
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Principal Software Engineer, Creator Collaboration
Roblox
San Mateo, CA
$295k–$295k
6d
Design and build foundational architecture for Roblox Studio's Team Create product to enable creators and AI agents to collaborate at scale on 3D immersive digital experiences.
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Contract Staff Software Engineer - Performance Graphics (C++,Rust, WebGL)
Jobgether
Remote
$131k–$131k
6d
Maintain a large-scale browser graphics stack covering rendering, compositing, images, canvas, and WebGL across multiple platforms.
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Lead Gameplay Programmer
Epicgames
Cary
$173k–$173k
6d
Lead a gameplay programming team to develop core features and systems for Rocket League, a live-service AAA game.
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Directeur.trice technique - Capture de données de jeu / Technical Director - Game Data Capture
↗
Electronic Arts
Montréal, QC, CA
$170k–$170k
6d
Lead technical strategy for capturing research data from EA game sources to enable player creative expression and community building.
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Développeur.se de logiciels sénior.e - Plate-forme de capture multimodale / Senior Software Developer - Multimodal Capture Platform
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Electronic Arts
Montréal, QC, CA
$170k–$170k
6d
Design and develop a shared in-engine multimodal capture SDK for synchronized data from game engines.
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Principal Software Engineer - C++ (Cloud Video Framework)
Hawk-Eye Innovations
Basingstoke
6d
Design and implement next-generation Video Review solutions for sports, including replay platforms, low-latency audio/video tech, and operational tools.
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Senior/Software Engineer (PC Software)
↗
Merry Electronics (singapore) Pte. Ltd.
Choa Chu Kang, S00, SG
6d
Design and develop PC Windows applications and software solutions for gaming audio products, including driver and framework implementation.
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Postdoctoral Fellow – Real-Time Graphics, Simulation, & Interactive Digital Twins Ubicquia Innovation Center for Intelligent Infrastructure (UICII)
Fau
Boca Raton, US
$60k–$60k
6d
Design and implement real-time, photorealistic digital twin environments for urban-scale infrastructure using game engines.
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Expert Technical Artist - Shader (F/H/NB)
Ubisoft
Annecy, Auvergne-Rhône-Alpes, fr
7d
Improve function, stability, scalability, user experience, and performance of shaders and material pipelines while acting as a gatekeeper for technical constraints and budgets.
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Programmeur·euse en ligne (Far Cry)
Ubisoft
Montreal, QC, ca
7d
Develop and maintain online systems and connected experiences for the Far Cry game, including integrating Ubisoft services and building deployment automation tools.
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Senior Animation Programmer
Techland-S-A
Warszawa, Województwo mazowieckie, pl
7d
Researching, developing, and maintaining gameplay and cinematic animation systems for video games, ensuring robust flexibility for AI, designers, and animators.
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Contract Staff Software Engineer - Performance Graphics (C++,Rust, WebGL)
Mozilla
Remote US
$131k–$131k
7d
Maintain and engineer Firefox's Graphics area (rendering, compositing, images, canvas, WebGL) to ensure code health and stability.
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Contract Staff Software Engineer-FireFox Layout
Mozilla
Remote
$131k–$131k
7d
Maintain and optimize Firefox's Layout engine (CSS, page layout, APZ, text, images) to ensure code health and stability.
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Gametech Innovation Developer
Gameloft
Remote
7d
Develop tools and systems for game teams using Unity and Unreal engines to enhance game creation and technical stability.
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Engine Programmer Intern
Epicgames
Cary
7d
Intern supporting online gameplay systems and features for Fortnite Online and the Unreal Engine.
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Principal Software Engineer - League of Legends , UI Tooling
Riotgames
Los Angeles, USA
7d
Develop UI frameworks and authoring tools for League of Legends to enable engineers, designers, and artists to create and iterate on game experiences.
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Contract Staff Software Engineer - Performance Graphics (C++,Rust, WebGL)
↗
Mozilla Corporation
Remote, CA
$131k–$131k
7d
Maintain and engineer Firefox's Graphics area (rendering, compositing, images, canvas, WebGL) to ensure code health and stability.
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Rendering Engineer Intern
↗
Electronic Arts
Vancouver, BC, CA
$65k–$65k
7d
Build rendering tools, workflows, and runtime systems for high-quality graphics in Apex Legends.
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Contract Senior Software Engineer - WebGL (Color/Graphics)
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Mozilla Corporation
Toronto, ON, CA
7d
Diagnose and fix WebGL bugs in Gecko (C++/Rust) and improve functionality and security within the Firefox graphics team.
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Ad Monetization Engineering Internship
Fanatee
Hybrid, SP
7d
Build and optimize ad integrations, mediation stacks, and serving logic for mobile games to balance revenue with player experience.
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Staff Graphics Driver Developer (Game developement)
↗
Qualcomm
KA, IN
7d
Develop and support compliant, optimized Graphics drivers for Adreno GPUs by working with GPU software/hardware teams and ISVs.
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Senior Staff Performance Engineer, Firefox
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Mozilla Corporation
Remote
7d
Senior Staff Performance Engineer responsible for making the Firefox browser fast by profiling, analyzing bottlenecks, and optimizing code across multiple platforms.
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Contract Staff Software Engineer-FireFox Layout
↗
Mozilla Corporation
Remote, CA
$131k–$131k
7d
Maintain and optimize Firefox's Layout engine (CSS, page layout, APZ, text, images) to ensure code health and stability.
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Junior Platform Developer, AdTech (Chinese/English)
↗
Bigpoint GMBH
Queenstown, S00, SG
7d
Junior Platform Developer supporting gaming platform development, advertising technology integrations, and marketing/UA technical operations.
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Software Entwickler Simulation (m/w/d)
Aalen, Württemberg, BADEN_WUERTTEMBERG
7d
Develop and extend C++ modules for simulation applications, integrating Unreal Engine interface emulators and optimizing performance.
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UI ProgrammeR6 SIEGE)
Ubisoft
Montreal, QC, ca
8d
Develop game modules for user-facing presentations including menus, HUDs, and UI systems, ensuring visual consistency and performance.
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Programmeur.euse IU - (R6 SIEGE)
Ubisoft
Montreal, QC, ca
8d
Develop game UI modules (menus, HUD) and interaction systems for general game presentations, ensuring visual/logical consistency and performance across platforms.
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Web & Online Programmer Assistant (F/H/NB) – The Crew Motorfest
Ubisoft
Lyon, Auvergne-Rhône-Alpes, fr
8d
Develop web-based features and shared systems for The Crew Motorfest game ecosystem, focusing on UI integration and full-stack tools.
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Software Engineer
Microsoft
Germany, Multiple Locations, Multiple Locations
8d
Designing and implementing tools to analyze and improve visual quality and responsiveness for cloud streaming VDI experiences.
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Software Engineer
Microsoft
Germany, Multiple Locations, Multiple Locations
8d
Develops next-generation cloud streaming technology for VDI experiences, focusing on visual quality, responsiveness, and system reliability.
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Senior Software Engineer
Microsoft
Germany, Multiple Locations, Multiple Locations
8d
Develops next-generation streaming technology for VDI experiences in Mixed Reality scenarios, focusing on visual quality and responsiveness.
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Associate Mathematician
Lnw
Reno, NV
8d
Design and proof math models for land-based gaming products (Central Determination, Class II, Historical Horse Racing, Class III) to demonstrate probabilities and mathematical return.
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Software Engineer - Performance Marketing
Voodoo
Remote
8d
Convert existing mobile games into interactive HTML playable ads for ad networks to drive user acquisition and conversions.
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Senior C++ Unreal Engine Developer - Multiplayer & Simulation (m/w/d)
Remote
8d
Develop and integrate network and multiplayer components for simulation and training solutions using Unreal Engine.
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Senior Client C++ Framework Developer
Scorewarrior
Limassol Cyprus
8d
Building a unified, high-performance C++ client framework and engine layer for a mobile/web MMO strategy game to enable rapid feature iteration and cross-platform consistency.
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C-GE-900 – Développeur(se) Engin Unreal
Cae
Montreal (St. Laurent)
8d
Develop solutions for the visual engine of flight simulators using Unreal Engine 5 to provide pilots with an unmatched realism simulation environment.
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VR Developer / 3D Simulation Engineer
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Hyperreality Technologies Pvt. Ltd
KA, IN
$137k–$137k
8d
Design, develop, and deploy high-quality immersive VR experiences and interactive simulations for industrial training, manufacturing, and enterprise solutions.
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C-GE-900 – Développeur(se) Engin Unreal
↗
Cae
Saint-Laurent, QC, CA
8d
Develop solutions for the visual engine of flight simulators using Unreal Engine 5 to provide pilots with a realistic simulation environment.
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Lead Software Engineer - Performance Marketing
Voodoo
Paris
8d
Lead a team of developers and strategists to build and iterate high-quality playable ad creatives for mobile games and apps.
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