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Software Engineering
› Game Engine Dev
Game Engine Dev
947 open positions
Game Developer - Blitz
Voodoo
Remote
2mo
Develop mobile games for Blitz, a real-money gaming platform featuring head-up matches, tournaments, and leagues.
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Senior Software Engineer, Client - Demonware - Vancouver, BC
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Demonware
Vancouver, British Columbia, Canada
$100k–$100k
2mo
Design, implement, and evolve C++ client libraries and tools that power online services for AAA game titles like Call of Duty, providing core network communication and connecting game clients to backend services.
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Software Development Engineer II - C# for UI/UX Development (m/f/d)
Esri
Stuttgart, DE
2mo
Build UI components and user experiences to process, visualize, and share large 3D data models using C# and XAML within the Reality Engine.
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Principal Technical VFX Artist
Epicgames
Cary
$182k–$182k
2mo
Designing and optimizing real-time visual effects systems for a live-service game, balancing artistic quality with technical performance constraints.
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Senior Gameplay Animation Software Engineer
2k
Burnaby, British Columbia, Canada
$96k–$96k
2mo
Developing animation-driven gameplay mechanics and systems for a new sports franchise, focusing on locomotion, physical interactions, and authentic athlete physics.
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Senior Software Engineer, Avatar Animation
Roblox
San Mateo, CA
$242k–$242k
2mo
Building groundbreaking avatar animation experiences and tools within the Roblox game engine to enable developers to create engaging 3D content for millions of players.
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Principal Engine Programmer - Systems (C++)
Roblox
San Mateo, CA
$294k–$294k
2mo
Lead engineering on the Engine Networking Team to ensure real-time communication of game state for tens of millions of players in a 3D immersive platform.
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Software Engineering Manager, Engine UI
Roblox
San Mateo, CA
$294k–$294k
2mo
Leading the development of C++ engine code for foundational UI features in Roblox's game engine, Roblox App, and Roblox Studio to enable high-quality, performant user interfaces across mobile, desktop, and consoles.
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Senior Software Engineer - Avatar Personalization
Roblox
San Mateo, CA
$197k–$197k
2mo
Building features and APIs in the Roblox game engine to enhance avatar personalization, animation, and customization systems for millions of players and developers.
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Principal Software Engineer - Content Lifecycle
Roblox
San Mateo, CA
$295k–$295k
2mo
Leading the architecture and design of workflows on Roblox Studio and the platform enabling Creators and AI agents to collaborate at scale by creating, sharing, and managing reusable content.
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Principal Software Engineer
Roblox
San Mateo, CA
$295k–$295k
2mo
Design and build core data structures and the Data Model framework that serves as the backbone for Roblox's game engine, enabling high-performance 3D immersive digital experiences for millions of users.
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Senior Software Engineer, App Performance
Roblox
San Mateo, CA
$196k–$196k
2mo
Improving end-to-end performance of the Roblox client across multiple platforms to optimize speed, responsiveness, efficiency, and stability for 150M+ daily users.
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Senior Software Engineer, Ads Experience (C++)
Roblox
San Mateo, CA
$243k–$243k
2mo
Building a first-of-its-kind ads system within the Roblox Game Engine, developing new ad formats and integrations (starting with video) to facilitate ads on the platform.
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Director of Engineering – Studio Systems
Roblox
San Mateo, CA
$399k–$399k
2mo
Lead the architecture and evolution of core systems powering Roblox Studio's IDE and developer workflows, including scripting, debugging, and toolchain.
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Senior Software Engineer, Client Systems (C++)
Roblox
San Mateo, CA
$196k–$196k
2mo
Building the core infrastructure and unified frontend stack for the Roblox application, bridging high-level frontend paradigms with the high-performance C++ game engine to power mission-critical surfaces like Home, Avatar, and Social.
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Senior Software Engineer - Release
Roblox
San Mateo, CA
$243k–$243k
2mo
Build backend services and automation to safely ship code to tens of millions of concurrent players across desktop, mobile, console, VR, and servers.
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Principal Software Engineer, Client - Wild Rift
Riotgames
Shanghai, China
2mo
Define technical strategy and architecture for the Wild Rift mobile client, optimizing performance and quality across fragmented hardware.
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Senior Game Developer (UI, Animations & Polish) - Paper.io2
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Voodoo
Stockholm, Stockholm County, Sweden
2mo
Senior Game Developer focusing on UI, animations, and polish for the mobile game Paper.io 2.
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Global Developer Engagement Representative, Part-Time, Contractor
Roblox
Remote
$0k–$0k
2mo
Organizing and managing global developer engagement initiatives, events, and workshops to foster connections and encourage novel game creation on the Roblox platform.
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3D Programming Team Lead (March of Giants)
Ubisoft
Montreal, QC, ca
2mo
Guide the development and optimization of 3D systems for a high-performance game project, ensuring technical feasibility and seamless integration with artistic teams.
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Cheffe, Chef d'équipe programmation 3D (March of Giants)
Ubisoft
Montreal, QC, ca
2mo
Lead 3D programming role guiding development and optimization of 3D systems for a video game project.
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Senior Cheat Software Engineer
Rockstargames
Rockstar Dundee
2mo
Research and implement solutions to mitigate threats to the player experience and stay ahead of evolving attack vectors for Rockstar Games titles.
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Game Security Programmer [Game Security] (f/m/d)
Ubisoft
Düsseldorf, NRW, de
2mo
Develop and improve security solutions to secure Ubisoft's portfolio of multiplayer games and ensure fair environments for players.
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Senior UI Programmer [Unannounced Project]
Ubisoft
Malmö, Skåne County, se
2mo
Senior UI Programmer developing user interfaces and gameplay systems for an unannounced AAA game using the Snowdrop engine.
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Senior Software Engineer - Generalist (Foundations) (Apex Legends)
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Respawn Entertainment
$141k–$141k
2mo
Design and maintain core engine systems (physics, memory, input, platform) for Apex Legends to ensure performance, stability, and player experience.
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Senior Software Engineer, AI/ML Tools - Unpublished R&D Product
Riotgames
Sydney, Australia
2mo
Designing and implementing AI/ML driven tools to increase developer efficiency for Riot's new games.
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Staff Software Engineer, Console - Unpublished R&D Product
Riotgames
Sydney, Australia
2mo
Lead console development for an unpublished R&D game, integrating systems, optimizing performance, and ensuring certification compliance across platforms.
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Principal Tools & Pipeline Technical Artist - Unpublished R&D Product
Riotgames
Los Angeles, USA
2mo
Build tools, maintain pipelines, and provide technical support for artists to enable content development for an upcoming game project.
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Lead C++ Software Engineer (Reston, VA 2-Day Hybrid) - FreeWheel
Comcast
VA - Reston, 11951 Freedom Dr Ste 900
2mo
Designing new software and web applications, integrating systems, and providing technical leadership for a global ad platform.
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Senior Programmer, Engine Reliability
Supercell
London
2mo
Build automated reliability foundations, validation workflows, and AI-assisted test generation for Supercell's Titan game engine to ensure stability across mobile platforms before changes reach live games.
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Senior Software Engineer, Firefox Desktop
Mozilla
Remote
2mo
Required skills: 3-5 years experience as Software Engineer, Experience with systems-level programming on at least one major platform (Windows, macOS), Solid programming skills in C/C++, Effective communicator and collaborator, especially in distributed teams…
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Integration Software Engineer
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Microtech Global Ltd
London, England, UK
2mo
Developing and maintaining integration of video codecs (LCEVC, VC6, Point Cloud Compression) into operating systems and applications for HDR content playback and video editing.
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Producer - VALORANT Mobile, Monetization Support (Contract)
Riotgames
Shanghai, China
2mo
Supporting the delivery of high-quality commercial content (weapon skins, accessories) for VALORANT Mobile by coordinating asset porting from PC to Mobile and managing review workflows.
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Senior Software Engineer (C++)
Rockstargames
Rockstar New York
2mo
Develop anti-cheat, anti-piracy, and anti-tamper technologies to protect Rockstar games and services from cheaters, hackers, and exploiters.
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Junior Engineer
2k
Shanghai, China
2mo
Associate C++ Engineer supporting AAA game development by writing code, fixing bugs, and developing tools.
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Principal Software Engineer, Gameplay - Teamfight Tactics
Riotgames
Los Angeles, USA
2mo
Building gameplay features, systems, and around-game UI for Teamfight Tactics (TFT) on PC, Android, and iOS.
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Manager, Software Engineering, Core Game Features - VALORANT
Riotgames
Los Angeles, USA
2mo
Lead a team of engineers to shape the gameplay experience of VALORANT, a premier competitive tactical shooter, by delivering innovative features and enhancements across critical gameplay systems.
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Unreal Engine/C++ Inženieris (Core komanda) / Unreal Engine/C++ Engineer (Core team)
Evolution
Riga, lv
$54k–$96k
2mo
Build and maintain shared C++ foundations, plugins, and components used across all virtual production studio projects; drive R&D to improve services.
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Senior Backend C++ Developer (Framework Team)
Scorewarrior
Limassol Cyprus
2mo
Design and develop core SDK/framework modules, APIs, and high-load backend services to power game mechanics and services for an MMO 4X strategy game.
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Technical Lead(C++ Developer)
Aristocrat
Gurugram, HR, IN
2mo
Developing slot games for multiple cabinets and markets, combining art, game mathematics, and regulatory requirements.
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インフォメーションデベロッパー/Information Developer (PlayStation製品の取扱説明コンテンツ開発)
Siei
JPN-Tokyo-Sony City
2mo
Planning and producing user guides and documentation for PlayStation hardware, software, and services to ensure a clear information experience for global users.
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Senior Software Engineer, Audio Validation Systems
Sonyinteractiveentertainmentglobal
GBR-London-13GMS
2mo
Build automated tools and validation pipelines to ensure audio quality, stability, and correctness within the PlayStation SDK for game developers.
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Manager, Software Engineering DevEx
Sonyinteractiveentertainmentglobal
USA-CA-San Mateo
$201k–$201k
2mo
Lead a high-impact team to build and ship modern developer platforms, tools, and AI-powered experiences for PlayStation client and system software teams.
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Senior Software Engineer - Rendering API
Sonyinteractiveentertainmentglobal
GBR-London-15GMS
2mo
Designing and implementing features for current and future rendering APIs used by PlayStation games, pushing GPU programming forward, and shaping the path of the PlayStation graphics stack.
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Senior Software Engineer SDK
Sonyinteractiveentertainmentglobal
USA-CA-San Mateo
$193k–$193k
2mo
Develop, maintain, and improve the framework and SDKs powering user experiences across multiple platforms for the PlayStation brand.
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Software Engineering Manager
Sonyinteractiveentertainmentglobal
IRL-Dublin-Charlemont
2mo
Lead high-impact engineering teams building brand new tools and platforms for thousands of developers worldwide within the PlayStation SDK Developer Host Tools division.
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Senior Graphics Programmer, Mobile (iOS/Android)
Sonyinteractiveentertainmentglobal
Remote
$172k–$172k
2mo
Developing and optimizing real-time graphics systems and rendering engines for mobile gaming platforms (iOS and Android) to ensure high visual fidelity and performance on constrained hardware.
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Game Tech Lead (UE5 / Multiplayer Systems)
Xsolla
Sao Paulo, Brazil
2mo
Lead engineering direction for a next-generation immersive multiplayer platform built with Unreal Engine 5, focusing on gameplay systems, multiplayer architecture, and scalability.
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Staff Software Development Engineer - Video Rendering
Adobe
Seattle, US
$174k–$174k
2mo
Own and evolve the cross-platform GPU rendering platform for real-time video processing in Adobe's professional video products (Premiere, After Effects).
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Senior Gameplay and Animation Engineer
2k
Brighton, England
2mo
Developing gameplay and animation systems for AAA narrative-driven games using Unreal Engine 5.
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