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› Product & Design
Product & Design
44,543 open positions
《三角洲行动》-高级技术美术(渲染向)
Tencent
Shenzhen, China
Enhancing game rendering quality, writing Shaders, and collaborating with engineering and art teams to implement visual effects.
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3D动作游戏《狩》-游戏运营-PC渠道运营
Tencent
Shenzhen, China
Drive growth for a 3D action game across PC distribution channels like WeGame and internet cafes.
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Platform Product Designer - TikTok Design
TikTok
San Jose, United States of America
Drive core Web-based product design for internal international operations middle-platforms, covering CMS and CRM systems for complex ToB scenarios.
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多平台动作搜打撤-高级场景/关卡编辑
Tencent
Shenzhen, China
Designing and editing game levels and scenes for PC and mobile platforms, optimizing performance across devices.
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AI 方案架构师-游戏电竞方向
Tencent
Shenzhen, China
Identify and define high-value 'AI × Esports' innovation opportunities across business workflows, esports production/distribution, and user experience by leveraging generative AI and Agent capabilities.
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灰境行者-战斗策划-职业设计方向
Tencent
Shanghai, China
Design character classes and combat mechanics for a first-person shooter (FPS) game, ensuring innovation and feasibility.
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雪中悍刀行-资深动画设计师
Tencent
Guangzhou, China
Designing and producing high-quality keyframe and motion capture animations for protagonists, monsters, and NPCs in a 3A game, while implementing technical animation systems within the game engine.
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Category Management Project Intern (TikTok Shop - US Operation) - 2026 Start
TikTok
Seattle, United States of America
Support seller acquisition, onboarding, and campaign execution for TikTok Shop US operations.
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3D动作游戏《狩》-文案策划-角色方向
Tencent
Shenzhen, China
Design and oversee character concepts with emotional tension for a 3D action game, creating CG storyboards and supporting narrative elements to ensure combat performance and user engagement.
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《逆战:未来》交互设计师
Tencent
Shenzhen, China
Designing combat gameplay interactions and optimizing player experience for a PVE shooting/Roguelike game.
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在研剑来IP单机游戏-资深特效设计师
Tencent
Shenzhen, China
Design and produce core gameplay VFX for a single-player game based on the 'Jian Lai' IP, covering scenes, characters, monsters, and items.
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Category Management Project Intern (TikTok Shop - US Operation)- 2026 Start
TikTok
Seattle, United States of America
Support seller acquisition, onboarding, and campaign execution for iconic brands within TikTok Shop's US e-commerce ecosystem.
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在研UE5项目-资深关卡策划
Tencent
Shanghai, China
Designing core level experiences for a 3D close-quarters search, fight, and extraction game, ensuring stability and quality through design standards and reviews.
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在研剑来IP单机游戏-资深SD材质师
Tencent
Shenzhen, China
Creating high-fidelity procedural texture materials for a single-player game based on the 'Jian Lai' IP, focusing on realistic fabrics, leather, and environmental surfaces.
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Product Marketing Manager, Branding (Ads)
TikTok
New York, United States of America
Own GTM execution for TikTok's brand advertising products in North America, driving adoption and revenue for high-impact ad formats.
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在研剑来IP单机游戏-资深场景物件设计师
Tencent
Shenzhen, China
Designing and producing high-quality scene assets and objects for a single-player game based on the 'Jian Lai' IP.
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Accelerated Development Program (E-Commerce, Thailand) - 2027 Start
TikTok
Bangkok, Thailand
High-impact 18-24 month rotational development program for MBA/Master's graduates to gain hands-on operating experience in e-commerce strategy, analytics, and operations.
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《逆战:未来》-高级项目经理(美术PM)
Tencent
Shenzhen, China
Senior Art Project Manager responsible for planning art feature development, optimizing production pipelines, and ensuring version delivery for a game project.
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雪中悍刀行-资深战斗策划
Tencent
Guangzhou, China
Design and implement character combat mechanics, animations, and visual effects for an ARPG/ACT game.
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雪中悍刀行-资深游戏特效设计师
Tencent
Guangzhou, China
Creating high-quality visual effects for scenes, characters, monsters, and items in a game using Unreal Engine 5.
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UX Researcher - Global E-Commerce (US)
TikTok
Seattle, United States of America
Conduct UX research to understand needs of E-commerce consumers, merchants, and influencers in Latin America and global markets to shape product strategy.
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TikTok Shop - Star Creator, Special Project Lead
TikTok
Los Angeles, United States of America
Lead operations strategy and project management initiatives for TikTok Shop US, focusing on creator performance, incubation, merchandising, and content quality.
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《使命召唤手游》-项目经理(版本方向)
Tencent
Shenzhen, China
Manage version releases and technical specializations for a mobile game project, ensuring cross-functional collaboration and coordinating with overseas Activision technical teams.
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Product Manager Graduate (Ads Interface Platform) - 2027 Start
TikTok
San Jose, United States of America
Design and optimize TikTok advertising products, focusing on ad creation processes, advertiser experience, and campaign effectiveness.
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在研3A修仙游戏-NPC系统策划
Tencent
Shanghai, China
Design, plan, and optimize core gameplay experiences for an in-development 3A cultivation (Xianxia) game, specifically focusing on the NPC system.
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SSV-产品设计
Tencent
Shenzhen, China
End-to-end design for To C products, covering user research, requirement analysis, interaction design, and visual design to drive high-quality product experiences.
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Strategy & Analytics Associate Graduate (TikTok Shop-Resource Management) - 2027 Start (MBA)
TikTok
Seattle, United States of America
Strategy & Analytics Associate supporting TikTok Shop's US market growth through data-driven insights, resource management, and strategic planning.
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《王者荣耀》UGC-场景原画设计
Tencent
Shenzhen, China
Design UGC maps and MOBA map concepts for a mobile MOBA game, creating 2D scene visual systems that align with game mechanics and player needs.
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《使命召唤手游》动效设计师
Tencent
Shenzhen, China
Design and implement core motion graphics for a mobile FPS game, ensuring clear visual feedback for interactions like shooting, reloading, and taking damage.
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在研3A修仙游戏-动画绑定师
Tencent
Shanghai, China
Creating high-quality rigging for console-level game characters and faces, developing animation pipeline tools, and integrating AI technologies for efficiency.
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腾讯视频-游戏项目管理
Tencent
Beijing, China
Manage the full lifecycle of custom game projects, coordinating with external developers and distribution teams to ensure on-time delivery and quality.
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Product Operation Manager (SMB) - Merchant Platform, TikTok Local Services
TikTok
Singapore
Develop operations and Go-To-Market strategies for merchant acquisition and order volume on the Local Services platform.
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微信小店-产品运营-文玩行业运营方向
Tencent
Guangzhou, China
Develop industry strategies and operational mechanisms for the cultural relics and antiques sector (ceramics, purple clay, woodwork) within the WeChat Mini Program ecosystem to enhance merchant efficiency and user experience.
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微信小店-产品运营-服饰行业运营方向
Tencent
Guangzhou, China
Drive merchant scale and GMV growth for the apparel industry on WeChat Mini Programs by introducing, incubating, and managing key merchants across their lifecycle.
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Senior Product Manager-AI Content Product (LLM)-TikTok Local Service
TikTok
San Jose, United States of America
Lead planning and design of AI-powered content products for TikTok Local Services, transforming user-generated content into trusted local discovery experiences using large language models.
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预研项目-高级技术美术(UE5材质灯光方向)
Tencent
Shanghai, China
Design material rendering solutions, write Shaders, and create special textures to achieve visual effects in Unreal Engine 5 for game scenes and characters.
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游戏过场动画预演师
Tencent
Shenzhen, China
Pre-visualization of cutscenes for video games, translating storyboards into 3D camera setups, blocking, and rough animation to validate pacing and technical feasibility.
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UE微恐轻动作项目-资深战斗策划(3C方向)
Tencent
Shenzhen, China
Designing and tuning combat 3C frameworks for micro-horror light-action games, focusing on character/weapon hit feedback, camera shake, and tactile feel to balance tension and satisfaction.
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《暗区突围》端游-资深游戏运营(宣发方向)
Tencent
Shenzhen, China
Lead integrated marketing and promotion campaigns for the game 'Arena Breakout: Infinite', focusing on version launches, user engagement, and market positioning.
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微信小店-产品运营-个人护理类目运营方向
Tencent
Guangzhou, China
Drive GMV growth and operational strategy for the personal care (including medical devices) category on the WeChat Mini Program e-commerce platform.
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《王者荣耀》2D分镜动画导演
Tencent
Shenzhen, China
Directing 2D design and production for official hero and skin entrance animations in Honor of Kings.
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3D 场景地编负责人
Tencent
Shenzhen, China
Lead 3D environment artist and level designer responsible for defining scene art styles, building standardized production pipelines, and overseeing level white-boxing, terrain creation, asset integration, lighting, and performance optimization.
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腾讯云-AgentRuntime高级技术产品经理(国际化方向)(深圳/北京)
Tencent
Shenzhen, China
Define product strategy and commercialization paths for AgentRuntime platform serving LLM vendors, Agent service providers, and enterprise clients.
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背景アーティスト|Environment Artist
Tencent
Tokyo, Japan
Creating 3D background art, environments, and objects for an in-development AAA game title to deeply express the game's world view.
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Senior Solutions Engineer, Ads
TikTok
Sao Paulo, Brazil
Architecting and building customized solutions to help external clients and partners achieve business objectives on the TikTok platform.
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金铲铲之战-资深数值策划
Tencent
Shenzhen, China
Designing long-term numerical frameworks and content for a competitive mobile strategy game, focusing on player progression, combat balance, and retention.
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AI互动影游-AI游戏客户端开发工程师
Tencent
Shenzhen, China
Design and develop the client for AI interactive film games, integrating AI agents with game mechanics to deliver immersive experiences.
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腾讯游戏-高级游戏分析师 -游戏研究与应用
Tencent
Shenzhen, China
Conduct deep competitive analysis of domestic and international game development teams, provide optimization solutions for in-development projects, and support product content layout decisions based on category strategies.
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金铲铲之战-资深系统策划
Tencent
Shenzhen, China
Design, optimize, and iterate core systems (farming/ranking) for a competitive auto-battler game to drive long-term user retention.
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金铲铲之战-战斗策划
Tencent
Shenzhen, China
Design and implement combat systems and gameplay mechanics for a competitive auto-battler game, collaborating with Riot designers.
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