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Software Engineering
› Game Engine Dev
Game Engine Dev
946 open positions
微恐搜打撤SOC-游戏引擎开发工程师
Tencent
Shenzhen, China
Design, develop, and optimize core systems for a micro-horror Search-Engage-Extraction (SOC) game engine, focusing on large-world loading, resource management, rendering, and performance.
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高级全栈开发工程师 - TikTok直播
ByteDance
深圳
Develop international live streaming capabilities for PC and gaming, including core features, beauty effects, and AI integration.
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多媒体软件架构-PICO
ByteDance
上海
Designing the overall architecture for VR/AR multimedia software systems covering camera, display, and encoding/decoding paths.
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微恐搜打撤SOC-UE客户端开发工程师(3C方向)
Tencent
Shenzhen, China
Design, develop, and optimize core 3C (Character, Camera, Control) systems for 3D action/open-world games to ensure gameplay feel and performance.
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知名IP海外项目-游戏客户端开发-性能优化方向
Tencent
Shenzhen, China
Mobile game client performance optimization covering CPU, GPU, memory, and loading chains to ensure smooth gameplay on mid-to-low-end devices.
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J3-UE5微恐射击-UE5客户端开发(怪物/AI)
Tencent
Shenzhen, China
Develop high-quality monster systems, player-controlled monsters, and AI monsters for a UE5-based horror shooter game.
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知名IP海外项目-游戏客户端开发-海外基础架构
Tencent
Shenzhen, China
Design and evolve the overseas client-side foundation, build the technical base for global game publishing, and ensure stability and security of core account and payment systems.
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多媒体研发工程师-剪映CapCut(北京/深圳/广州/杭州)
ByteDance
深圳
Develops underlying multimedia SDKs for CapCut video editing products, enabling AI-driven features and optimizing performance for short video production.
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知名IP海外项目-游戏客户端开发-Gameplay方向
Tencent
Shenzhen, China
Develop gameplay features, combat skills, and tools for mobile games to enhance user experience.
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游戏资深客户端开发工程师(科幻射击项目)-江南工作室
ByteDance
杭州
Develop and optimize 3C (character, weapon, monster) functions and animation systems for a sci-fi shooter game to ensure smooth combat experience across PC and mobile platforms.
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J3-UE5动作游戏-UE5客户端开发工程师-战斗
Tencent
Shenzhen, China
Develop 3C, animation, and combat skill logic; design and implement high-quality combat synchronization/rollback solutions; polish combat feel and quality in collaboration with designers and artists.
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游戏超分与插帧工程师-移动OS
ByteDance
北京
Develops upscaling and frame generation technologies for mobile games to enhance visual quality and frame rates on Android systems.
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GPU驱动与调度优化工程师-移动OS
ByteDance
北京
Develop and optimize GPU kernel and user-space drivers for mobile OS to enhance rendering performance and power efficiency for gaming.
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GPU渲染优化专家-移动OS
ByteDance
北京
Design and implement large-scale performance optimization solutions for graphics and images on mobile operating systems.
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C++客户端开发工程师-Cross Platform
ByteDance
杭州
Optimize cross-platform web engines and enhance client-side product functionality, focusing on rendering performance and resource efficiency.
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SDK客户端开发工程师(社交互动)-TikTok直播
ByteDance
深圳
Develop and optimize social interaction features for TikTok Live, specifically focusing on video call (linking) functionality, performance, and user experience.
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《灰境行者》-游戏引擎开发(通用向)
Tencent
Shanghai, China
Develop and maintain general-purpose game engine modules such as physics systems, performance optimization, and pipelines, excluding graphics rendering.
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客户端引擎技术专家-抖音研发
ByteDance
深圳
Design and lead the development of Douyin's in-app game engine architecture, supporting the execution of 2D/3D games within the app.
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资深unity客户端工程师
Tencent
Shanghai, China
Lead a client development team to manage R&D progress, resource allocation, and team standards while designing core system architectures and rebuilding workflows using AI.
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生态发展部-游戏客户端开发-Unity引擎技术专家/技术Leader(性能优化方向)
Tencent
Hangzhou, China
Lead end-to-end performance optimization for mobile action RPGs, including CPU, GPU, memory, and loading optimization to ensure smooth performance on mid-to-low-end devices.
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《暗区突围》手游-游戏UE4客户端开发工程师-gameplay
Tencent
Shenzhen, China
Develop in-game mode features, gameplay frameworks, and network optimizations for a mobile tactical shooter.
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游戏客户端专家开发工程师 - Glow Studio
ByteDance
广州
Develop and maintain game client logic, architecture, and performance optimization for PVP and ARPG games.
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欧美3A IP战术射击手游-高级游戏客户端开发工程师(3C方向)
Tencent
Shenzhen, China
Develop core gameplay systems for a 3A IP tactical shooter mobile game, focusing on character mechanics, input control, camera, movement physics, synchronization, and skills.
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RTC视频工程开发工程师-视频与边缘
ByteDance
上海
Develop, architect, and optimize video engines for real-time communication scenarios including conversational AI, live streaming, social IM calls, and cloud gaming.
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J3-UE5微恐射击-后台开发(UE5 DS方向)
Tencent
Shenzhen, China
Develop and optimize backend services, matchmaking, network quality, and AI bots for UE5-based horror shooting games.
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UE引擎开发工程师-抖音研发
ByteDance
深圳
Develop digital humans and virtual simulation projects using Unreal Engine 5, including scene building, level design, blueprint logic, and C++ development.
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魔方工作室-《暗区突围》手游渲染向TA
Tencent
Shenzhen, China
Design and implement high-quality game shaders and lighting setups to enhance visual fidelity and ensure asset consistency across lighting conditions for mobile games.
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引擎组开发技术美术
Tencent
Shenzhen, China
Enhancing UE5 rendering quality, implementing commercial shaders, and optimizing art pipelines for game development.
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PUBG Mobile-游戏客户端开发工程师(UGC 方向)-新星引力计划
Tencent
Shenzhen, China
Develop and optimize the interface, interaction, and core functions of the UGC editor for PUBG Mobile using UE4 UMG and Qt frameworks.
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《灰境行者》-游戏引擎开发(渲染向)
Tencent
Shanghai, China
Develop and maintain graphics modules (rendering pipeline, shaders, lighting) in a game engine to enhance visual fidelity and optimize rendering performance.
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PUBG Mobile-游戏引擎开发工程师-图形渲染
Tencent
Shenzhen, China
Develop and optimize UE4 mobile client performance and graphics rendering features for PUBG Mobile.
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PUBG Mobile-游戏后台开发工程师-新星引力计划
Tencent
Shenzhen, China
Design, develop, and optimize the backend architecture and logic systems for PUBG Mobile game servers.
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无畏契约手游-游戏客户端开发工程师(Gameplay)-新星引力计划
Tencent
Shenzhen, China
Develop gameplay and skill systems for a mobile game client using Unreal Engine, focusing on performance optimization and user experience.
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PUBG Mobile-游戏后台开发工程师-新星引力计划
Tencent
Shenzhen, China
Design and develop backend server functionality for PUBG Mobile to ensure smooth version launches and service stability.
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魔方工作室-UE流程工具开发TA
Tencent
Shenzhen, China
Develop art tool plugins and effect features within the Unreal Engine to enhance production efficiency and visual quality for game projects.
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《三角洲行动》-客户端开发工程师-战斗
Tencent
Shenzhen, China
Design and optimize combat modules for a UE4-based FPS game, including character 3C, animations, weapons, and skills.
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《王者荣耀世界》资深UE客户端开发(性能优化方向)
Tencent
Chengdu, China
Senior UE client engineer specializing in performance optimization for mobile and PC game clients, focusing on frame rate, memory, load times, and power efficiency.
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微恐搜打撤SOC-UE客户端开发工程师
Tencent
Shenzhen, China
Design and implement technical solutions for gameplay features in 3D games, optimizing content production pipelines and toolchains.
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AW项目组- AI原生游戏引擎开发
Tencent
Shenzhen, China
Design and evolve an AI-native game engine kernel, focusing on rendering, scene, asset, physics, and animation subsystems to support AI agents.
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J3-UE5微恐射击-UE5客户端开发(系统)-新星引力计划
Tencent
Shenzhen, China
Develops out-of-game systems, operational activities, monetization modules, and narrative storytelling features for a UE5 horror-shooter game.
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《逆战:未来》客户端开发(性能优化)
Tencent
Shenzhen, China
Analyze, locate, and resolve performance issues at the engine level for a game client; research key engine technologies and implement feasible technical solutions.
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《王者万象棋》游戏客户端-PC版本开发
Tencent
Chengdu, China
Develop and optimize the PC client version of a chess game, focusing on performance and engine compatibility.
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英雄联盟手游-游戏客户端开发工程师-新星引力计划
Tencent
Shenzhen, China
Develop and optimize the League of Legends mobile game client using Unity3D, focusing on gameplay mechanics, commercialization systems, and AI-driven features.
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?
Job
$72k–$96k
Designing and developing core backend components and user-friendly APIs for a 4X strategy game, ensuring simplicity, scalability, and maintainability.
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《怪物猎人:旅人》-服务器开发工程师-(新星引力计划)
Tencent
Shenzhen, China
Design and develop server business systems, operational requirements, and common components/frameworks for a massively multiplayer online game.
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《王者万象棋》游戏客户端-引擎研发与优化
Tencent
Chengdu, China
Develop and optimize game client components and engine tools to enhance development efficiency and quality.
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J3-UE5微恐射击-后台开发
Tencent
Shenzhen, China
Design, develop, and optimize large-scale game server clusters and services for a UE5-based horror-shooter game.
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《王者万象棋》客户端高级开发工程师-包体优化方向
Tencent
Chengdu, China
Senior Unity client engineer specializing in reducing game package size for global app store compliance and optimizing build pipelines.
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《穿越火线手游》-高级游戏测试工程师
Tencent
Shenzhen, China
Develop testing tools and execute performance testing for FPS mobile games, focusing on client and server optimization.
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J3-UE5微恐射击-后台开发-新星引力计划
Tencent
Shenzhen, China
Design, develop, and maintain backend services and components for a UE5 horror-shooter game, including commercialization, active user services, payments, social features, and large-scale server clusters.
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